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You can make a difference in the Apple Support Community! When you sign up with your Apple Account , you can provide valuable feedback to other community members by upvoting helpful replies and User Tips. To start the conversation again, simply ask a new question. I am creating a map using Motion 5, with line animation added.
I also added a car. In order to keep the animation in frame throughout the line's entire route I needed to add keyframes to the map group. After doing this the line animation now stays in frame, but now the car proceeds to tumble and spin instead of heading in the proper direction. What steps am I missing to retain the same car animation as I had before adding the keyframes? Thanks so much! MacBook Pro and later.
Posted on Feb 18, PM. A quick reproduction of your project example shows that moving the map independent of the car is not going to work. The sad truth is, that the motion path behavior is loaded with various quirks - in time you'll encounter them all and learn the ways around them.
In this case, our way around is to animate the group all together - and if you do encounter motion glitch - then just remove the position animation, clone it, and then animate the clone instead.
See here, the first run is the total group animated together, the second is the clone animated instead. I had a look at using the local spline for the path instead of using a path source - same result. I've done countless projects with motion path involved, and these quirks unresolved bugs that have been reported to apple many times have never gotten in the way of completion.