
WEIGHT: 58 kg
Bust: Medium
1 HOUR:50$
NIGHT: +50$
Services: Sex vaginal, Sex lesbian, Hand Relief, Slave, Golden shower (in)
I think level is not too important for this adventure, since it mostly exploration. Still, the finale could be a TPK for almost any level of PCs, considering the confined space and overwhelming numbers of foes. Our party took on the module in two sessions — the first extremely carefully, as only the bard, assassin, and magic-user were present for the session, and the second a bit more recklessly, as the assassin and magic-user were joined by the paladin and dwarf, as well as four low-level meat shields.
Two meat shields died one suicide, one energy drained but otherwise the party was mostly unscathed. The assassin gained a point of strength but lost a point of intelligence, and Funko the gremlin also lost one point of intelligence. Opening his tomb, they quickly found the coffin and surmised that there was a vampire about, so the dwarf immediately began destroying the coffin and scattering the earth.
This caused Cyrus to appear and attempt to parlay, but the party immediately attacked and being some serious ass-kickers, defeated him in matter of two rounds. My lax ritual casting rules let them escape with all their gear intact, but under stricter rules they would have been forced to leave a lot of stuff behind. Or a leader. I understand the party let a mummy-priest get away a few sessions back.
Time to start figuring out potential troop strengths for the local settlements and how to handle large-scale battles. DFD would also be a fun campaign-starter at low levels or even first level, come to think of it.
RSS feed for comments on this post. But if you want to head that way please try Fields of Battle, even thought I have not read the whole thing yet I am sure that it will be easier to covert are characters so we feel that we are playing our character and not a new game. Maybe you could bring FoB over some time and explain it to me. My back up plan would be to just streamline combat so that each figure has on hit per HD and attacks generally do 1 hit per die of damage maybe take average damage divided by 5?