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In many ways, it's a dying breed of PC VR headset that doesn't offer any standalone power, but its bulky size and cheap build quality for the money prevent it from keeping up with today's competitive options. Find out more about our reviews policy. Pimax may not be as widely known as the likes of PlayStation or HTC Vive, but it has a growing history of creating VR hardware dating back almost a decade.
A mixture of bugs and connectivity problems made that headset a non-starter and I spent a few frustrating days wrestling with it before eventually giving up. The price remains high, though. The Crystal Light may technically be a new offering from Pimax but there are a lot of familiar-looking parts across the design of this VR headset.
While most other VR headsets are looking to sand off their hard edges and reduce overall size, Pimax is doing the opposite with a design that is both massive and somehow almost entirely corners. But what becomes a genuine issue is just how large the Pimax Crystal Light feels on your face.
The Crystal Light extends well beyond the width of my face and becomes clumsy as a result. By doing away with a few of the internal bells and whistles, most notably the battery pack and automatic IPD, Pimax has pulled the weight of the Crystal Light down to just over g.
Unlike the Pico 4 Ultra , the weight is poorly distributed though, and the Pimax Crystal Light is incredibly front-heavy which was noticeable during gameplay. Styled more like what other brands consider a pro strap, the Crystal Light features rigid side arms that wrap around to a rear pad and ratchet tightening dial.